Commit graph

116 commits

Author SHA1 Message Date
stujones11
6aa5eecff5 Fix missed instance of rifle misspelling 2014-06-29 21:34:08 +01:00
stujones11
a66d856d83 Bump version to 0.4.1 2014-06-29 21:30:54 +01:00
stujones11
272061541a Add a simple ammo system and fix misspelling of rifle 2014-06-29 21:28:09 +01:00
stujones11
33a2cf2933 Improve particle effect positioning and make optional 2014-06-25 20:32:55 +01:00
stujones11
a19923e6aa Version 0.4.0 (rework) 2014-06-02 19:21:48 +01:00
stujones11
40e7645a43 Prevent indexing a nil item 2014-06-02 19:11:58 +01:00
stujones11
4d0fd5b93c Fix nil item exception and node particle texture 2013-12-24 21:44:51 +00:00
stujones11
a541304155 Prevent a random crash when particle texture is not valid 2013-12-14 20:26:34 +00:00
stujones11
0f92ac9425 Update version 0.3.0, shoot nodes at long range 2013-12-13 19:34:39 +00:00
stujones11
058356cba2 Add fleshy node group 2013-12-13 19:18:48 +00:00
stujones11
d81fe9a728 Improve mid-range accuracy 2013-12-13 18:29:48 +00:00
stujones11
a4f2e8c34d Fix pistol ammo bug 2013-12-06 22:47:55 +00:00
stujones11
743c50ac4d Correct default global constant 2013-12-05 20:45:29 +00:00
stujones11
b77e50e56f Add particle effects and singleplayer support 2013-12-05 20:28:32 +00:00
stujones11
aeb1dac34d Edit typo 2013-11-26 21:41:30 +00:00
stujones11
6255c81015 Initial commit 2013-11-26 21:22:21 +00:00