Commit graph

69 commits

Author SHA1 Message Date
rubenwardy 450027c3b7 Dissolve ctf_pvp_engine modpack into other modpacks 2019-08-28 18:46:14 +01:00
rubenwardy e53732f41e Remove saving from ctf_pvp_engine 2019-08-28 18:46:14 +01:00
Panquesito7 1032a78a6c Use "modpack.conf" instead of "modpack.txt" (#441) 2019-08-20 13:06:41 +08:00
ANAND 99338c3013 Implement random spawn within 3x3 area around flag (#437) 2019-07-24 15:54:14 +02:00
ANAND b5d19bcf5b Fix recursive registration of ind. stairs and wool (#424) 2019-07-24 15:38:53 +02:00
ANAND 97f810e0d0
Update maps submodule 2019-07-16 13:15:28 +05:30
Thomas--S 967afeb5b8 Add IRC support for maps catalog (#415) 2019-07-14 14:48:40 +05:30
ANAND ed7b1ce902
Update maps submodule 2019-07-13 17:04:17 +05:30
MinetestSam 0829d4c700 ctf_bandages: Show coloured alert to target when being healed (#436)
Also increase the spawn rate of bandages.

Co-Authored-By: ANAND <ClobberXD@gmail.com>
2019-07-13 06:48:48 +05:30
ANAND da8a166902
Update maps submodule 2019-07-12 15:52:08 +05:30
ANAND 2abd4098fc
Update ctf_pvp_engine and maps 2019-07-11 13:00:59 +05:30
ANAND d4c612d2fb Fix flag claimed right after creation (#433)
Regression introduced by abbd62ac:

- Since abbd62ac, all map metas are loaded at server startup.
- In `ctf_match.create_teams`, `map.teams.pos` is passed to `ctf_flag.add`.
- As tables are passed by reference, properties added to `ctf.team("team_name").flags[i]` are also added to ctf_map.map.teams.
- This means that the next time this table is passed to `ctf_flag.add`, this table would already contain the `claimed` property, that holds the name of the player who last claimed the flag at this pos, and the name of their team.

This is fixed by simply passing `map.teams.pos` to `ctf_flag.add` using `table.copy`
2019-07-11 08:57:10 +02:00
ANAND 99bb09def6
ctf_events: Fix grenade kills not being detected (#428) 2019-07-10 15:49:33 +05:30
ANAND f3cd2a0539
Update maps submodule 2019-07-06 14:03:19 +05:30
ANAND c30d3d84d9
ctf_map: Fix per-map treasures registering at server startup (#421)
Fixes regression introduced by abbd62ac, which calls `load_map_meta` for all maps right at server startup, instead of calling it per-map for every new match.
2019-07-06 10:16:04 +05:30
Lone_Wolf 045281e60d Fix crash due to missed updation of ctf_color.get_color in ctf_bounties (#427) 2019-07-05 21:48:59 +05:30
ANAND 102792032a
Update maps submodule 2019-07-05 19:57:35 +05:30
Lone_Wolf 03f368743e ctf_map: Force-register aliases (#423)
Fixes aliases not being registered, as they are names of existing items.
2019-07-05 06:21:13 +05:30
ANAND 37d88a88a1
Disable respawn immunity message when hitting teammates (#417) 2019-06-25 18:54:57 +05:30
ANAND 62eb068c35
Increase capacity of team-chest (#380)
+ cosmetic and code-style improvements
2019-06-23 12:34:15 +05:30
Thomas--S 74c8531de4 Maps catalog: Use textareas for hint and license, add others (#413) 2019-05-15 20:34:25 +05:30
ANAND 72f48db70d
Update maps submodule
Screenshots have been added for all existing maps
2019-05-12 23:37:37 +05:30
Thomas--S 16ba9ef044 update.sh: Move map screenshots to ctf_map/textures/ (#411) 2019-05-12 23:06:39 +05:30
Thomas--S 4d6b3512ab ctf_map: Move duplicated code to helper function (#410) 2019-05-12 23:03:32 +05:30
Thomas--S 9956606899 Maps catalog: Abort if no maps are available (#412) 2019-05-12 22:49:14 +05:30
ANAND ︻气デ═一 abbd62acc8
Add maps catalog (#381)
This allows maps to have a description, a valid viewable license, screenshot, etc.
2019-05-12 18:53:31 +05:30
ANAND 4cb8e731ca
Rename global playertag to ctf_playertag 2019-04-12 15:41:14 +05:30
ANAND dc850acd9d
Don't end respawn immunity on hitting team-mates (#404) 2019-04-12 15:22:32 +05:30
ANAND fea07d8ae8
Exclude map's initial_stuff from list of treasures (#385) 2019-04-10 15:37:31 +05:30
ANAND 8f78cd7644
Update calls to ctf_colors.get_color (#396)
MT-CTF/ctf_pvp_engine#35. Also update ctf_pvp_engine submodule.
2019-04-09 14:01:18 +05:30
rubenwardy 8b2174a7dc Remove saplings and flint fully 2019-03-21 17:45:39 +00:00
ANAND daf09af648
Update maps sub-module (#384)
Includes fix for unknown items, due to maps specifying wooden tools as initial stuff.
2019-03-20 13:32:57 +05:30
ANAND 29a0861aef
Add HUD score elements for flag pickup and capture (#378) 2019-03-19 22:34:41 +05:30
ANAND ed85e3258b
Fix indestructible snow and ice not being slippery (#377) 2019-03-19 22:34:25 +05:30
ANAND 86ce4d7328
Completely remove wooden tools (#331)
The default items given on respawn will consist of wooden tools instead.
2019-03-19 22:24:43 +05:30
ANAND a3b41c154c Rename indestructible wool nodes (+ documentation and cleanups) (#367) 2019-03-17 14:43:31 +00:00
ANAND ab423cea90 Fix param passed to get_player_by_name being nil (#374) 2019-03-17 10:49:00 +00:00
ANAND b1da18dd86 Add map info to server status message (#175) 2019-03-17 03:38:24 +00:00
rubenwardy e3a8f95f59 Add ctf_map.get_team_relative_z() and ctf_map.can_cross() 2019-03-17 03:33:12 +00:00
rubenwardy 905ab2607f Add steel ingot to reinforced cobble recipe 2019-03-17 02:29:16 +00:00
ANAND 7fa6da30bf Refactor and clean-up map_maker (#306) 2019-03-17 02:15:29 +00:00
ANAND 123ed6d1f5 Extend /summary to show scores of current match as well
Fixes #310
2019-03-17 01:37:20 +00:00
rubenwardy 762682ea80
Merge ctf_team_base into ctf_map 2019-03-17 01:36:15 +00:00
ANAND 5643fdf802 Add hud_score mod API
Fixes #72
2019-03-17 01:35:51 +00:00
Thomas--S f8b90c60a2 Increase marker visibility time to 30 seconds 2019-03-17 01:33:56 +00:00
Anand S 67975e74c7 Add ctf_markers mod 2019-03-10 00:32:34 +00:00
Thomas--S 1a2948b359 Fix normal -> unbreakable bug 2019-03-09 23:30:08 +00:00
Anand S a5eb95b9ec Update maps sub-module 2019-03-06 07:27:29 +00:00
Anand S 92c5600d7e Tweak and optimize medkits 2019-03-06 07:27:29 +00:00
Anand S b7bab11c3b Add medkits, remove apples 2019-03-05 13:54:25 +00:00