David Leal
a412c02e20
Remove grapple if player changes class after throwing ( #740 )
...
* Remove hook if player has changed...
...their class after firing the hook.
* Make grapple don't return to...
...player inventory and improve message.
* Update ranged.lua
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-01-07 17:35:34 -08:00
dependabot-preview[bot]
870add029d
Bump mods/other/crafting from 6072315
to b4ac60b
( #741 )
2021-01-06 21:23:43 +00:00
LoneWolfHT
92203a0c83
Lots of crafting changes/simplification
2021-01-06 12:58:20 -08:00
LoneWolfHT
22b7ee1ce5
Make special tools bronze instead of steel
2021-01-06 12:58:20 -08:00
LoneWolfHT
df171d5534
Remove tin and copper ores
2021-01-06 12:58:20 -08:00
LoneWolfHT
0f45a101b7
Make damage cobble hurt ranged weapon users
2021-01-06 12:58:20 -08:00
LoneWolfHT
355a171949
Give sniper rifles the ability to break nodes again
2021-01-06 12:58:20 -08:00
LoneWolfHT
8c33103e4c
Fix up some minetest.is_protected functions
2021-01-06 12:58:20 -08:00
LoneWolfHT
72d27ca1ce
Update crafting submodule
2021-01-06 12:58:20 -08:00
LoneWolfHT
3b291eab0d
Increase paxel antipillar speed 5x
2021-01-06 12:58:20 -08:00
dependabot-preview[bot]
b273533e01
Bump mods/other/crafting from 6072315
to b4ac60b
( #738 )
2021-01-06 16:41:49 +00:00
Apelta
10881d4211
Fix antisabotage bugs and make to work with paxel( #731 )
...
* Fix crucial bugs with antisabotage
Fix possible crashes, infinite items, and any related issues
* Make sabotage into function to be used with paxel
* Fix paxel to work with antisabotage
* Fix whitespace for luacheck
* Update mods/pvp/antisabotage/init.lua
Remove unnecessary newline
Co-authored-by: David Leal <halfpacho@gmail.com>
* Update function
* Update function name
* Add check for antisabotage
* Remove whitespace for luacheck
* Add antisabotage as an optional dependency
* Remove more whitespace
Co-authored-by: David Leal <halfpacho@gmail.com>
* Fix optional depends
dev wiki lied to me :(
Co-authored-by: David Leal <halfpacho@gmail.com>
* Fix up a comment P.1
* Move a line in mod.conf
* Fix up comments and spacing
Co-authored-by: David Leal <halfpacho@gmail.com>
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-01-05 20:14:55 -08:00
Emojigit
88c326f13d
Fix up medkit interrupt reasons ( #734 )
...
* Bugfix of "Add reason to medkit"
* Fix reasons while attack and damage
* Remove `die` reason, add `attack` reason
* Change suggested code
* Fix doc
* fix line contains trailing whitespace
* Update init.lua
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-01-05 19:56:55 -08:00
Emojigit
518e3f0807
Fix medkit interrupt reason ( #732 )
...
* Add medkit interrupt reason and some bugfix
* Bugfix
* Fix Bug
2021-01-04 20:27:43 -08:00
Apelta
3cfb3539ed
Fix furnace crash ( #730 )
...
Adds check to prevent crash, temporary fix for maps which include furnaces
2021-01-04 08:54:07 -08:00
Emojigit
1da0840f11
Add medkit interrupt reasons ( #729 )
2021-01-03 09:20:59 -08:00
LoneWolfHT
0d09cae845
Fix bug with new map
2021-01-01 08:01:22 -08:00
LoneWolfHT
e0a448a300
Update Maps Submodule
2020-12-31 09:10:44 -08:00
LoneWolfHT
95c2677620
Update maps submodule
2020-12-27 10:04:14 -08:00
LoneWolfHT
009b5d952c
Make combat loggers give more score than usual
2020-12-27 10:03:27 -08:00
Apelta
2f3b09ff70
Fix sniper crosshairs being active after death ( #726 )
...
* Fix bug with crosshairs active after death
(hopefully) fixes issue with crosshairs remaining after player death. Requires testing.
How to test:
- die while scoped
Normally I would do this but I am unable to get to a proper platform to test.
* Use function
Slipped my mind, sorry :P
* Fix typo, comment
Fixed typo in line 100, also fixed comment for dieplayer function
2020-12-26 21:01:36 -08:00
LoneWolfHT
fbf0126599
Allow more than two teams in a match at once ( #724 )
...
* Fix bugs with more than two teams
* Fix team allocation
* Fix bugz
* Fix crash
* Fix crash with crash fix
2020-12-25 10:37:02 -08:00
Apelta
0ef16edb23
Add antisabotage mod ( #725 )
...
* Add antisabotage mod
Prevents players of the same team from mining under or (somewhat) near others. Even works whilst crouching.
* Fix slight issue of infinite items and radius fix
Fixed issues dealing with unused variables, item removal and radius of the effect
* Add newline so github doesn't die
* Various improvements to function and distance
Improvements/changes to improve performance and readability suggested by Lone_Wolf.
* Create mod description
Add readme.txt with description
* Update with suggestions from Lone_Wolf
Various performance optimizations and other issues suggested by Lone_Wolf
* Remove unnecessary dependency
* Snowball effect applied to a quick fix
* Reword readme
* Add license.txt
MIT
* Rename readme.txt to readme.md
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2020-12-25 10:36:32 -08:00
LoneWolfHT
76db63ca4e
Fix bug with players respawning as match ends
2020-12-23 13:24:40 -08:00
LoneWolfHT
df065cece1
Nerf gun knockback a little
2020-12-23 13:10:48 -08:00
-sniper-
bafcc3a667
Make bounties scale more ( #720 )
...
* improve bounties
* give players with less than 50k pts lower bounty
* Update init.lua
* Update init.lua
2020-12-23 09:29:38 -08:00
LoneWolfHT
97aa3df3a0
Make treasure chests glow
2020-12-22 08:21:58 -08:00
LoneWolfHT
53a31fbdad
Improve/fix a few things
2020-12-22 08:21:58 -08:00
Axaxax88
a37be6ba54
Fix bug with blueberry bushes. Make permafrost dig like gravel ( #723 )
...
I repaired bug with blueberry bush, which dropped unknown item (blueberries). I also made all types of permafrost "crumbly = 2", so they will be diggable by hand (same as gravel).
2020-12-22 07:34:41 -08:00
Apelta
678689eb58
Add crosshair for sniper rifles ( #721 )
...
* Upload rifle_crosshair.png
Image used for rifle crosshair. Created by PiMonkey.
* sniper_rifles: Add crosshair for rifles via HUD
HUD-driven crosshair for sniper rifles.
NOTE: scale_const is set to 4, this may be changed by preference.
* Increase size slightly
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2020-12-18 17:37:48 -08:00
rubenwardy
5103a5e8b8
Add message to assertion in schem_map ( #722 )
...
* Add message to assertion in schem_map
* Update mods/ctf/ctf_map/ctf_map_core/schem_map.lua
Co-authored-by: David Leal <halfpacho@gmail.com>
Co-authored-by: David Leal <halfpacho@gmail.com>
2020-12-18 17:30:59 -08:00
LoneWolfHT
b3f4218c15
Update Maps submodule
2020-12-17 08:52:48 -08:00
LoneWolfHT
441477a131
Update maps submodule
2020-12-16 09:02:46 -08:00
LoneWolfHT
7b790abcf3
Allow reports to send to Discord too
2020-12-16 09:01:42 -08:00
LoneWolfHT
ec0edc15ba
Fix knight swords not allowing to open team chest
2020-12-13 11:05:59 -08:00
-sniper-
a51d7cd347
Colorize "flag regarding" messages ( #715 )
...
* Colorize "flag regarding" messages
* edit flag_func.lua
* edit api.lua
* edit matches.lua
* fix small bug in flag_func.lua
* fix another small bug in flag_func.lua
2020-12-13 08:44:31 -08:00
LoneWolfHT
0345c4e284
Update maps submodule
2020-12-13 08:43:27 -08:00
LoneWolfHT
47d9473e2e
Change knight sword ability trigger to Sneak+RMB
2020-12-12 15:32:52 -08:00
LoneWolfHT
5975263e04
Fix respawn_delay crash
2020-12-12 08:01:30 -08:00
LoneWolfHT
31048422c8
Fix grenades crash
2020-12-11 20:46:19 -08:00
LoneWolfHT
d9cc457568
Update maps submodule
2020-12-10 10:40:08 -08:00
LoneWolfHT
a7848bf163
Fix smoke grenade texture
2020-12-10 10:38:50 -08:00
LoneWolfHT
73e70fa29d
Fix crash and tweak ctf_respawn_delay height
2020-12-09 08:47:43 -08:00
LoneWolfHT
bf3fff7c53
(API) Allow changing max stack size of grenades
2020-12-08 20:13:32 -08:00
-sniper-
6e04df9c4d
Fix new colors being a little too green ( #714 )
2020-12-08 13:13:18 -08:00
-sniper-
1683ba70a4
Colorize match start messages ( #713 )
...
* add minetest.colorize
* Change colors
2020-12-08 09:25:24 -08:00
LoneWolfHT
978c7ef641
Add CTF Respawn Delay ( #712 )
...
* Add respawn delay
* Fix weird edit of .luacheckrc
2020-12-07 11:30:35 -08:00
LoneWolfHT
779cb41de4
Give knights a sword with a special ability ( #711 )
2020-12-07 11:26:12 -08:00
LoneWolfHT
98fec72b33
Update maps/shooter submodules
2020-12-05 10:58:59 -08:00
LoneWolfHT
98928211f6
Improve Smoke Grenades
2020-12-05 10:58:59 -08:00
LoneWolfHT
4922c3115f
Revert "Add hudbars mod"
...
This reverts commit 707387a580
.
2020-12-05 10:58:59 -08:00
LoneWolfHT
4f12e51d97
Remove mostly unused treasure and tweak the rest
2020-12-05 10:58:59 -08:00
LoneWolfHT
0e79443fb5
Allow setting dont_heal from other mods
2020-12-05 10:58:59 -08:00
LoneWolfHT
8d55487a77
Give grapple hooks more uses
2020-12-05 10:58:59 -08:00
LoneWolfHT
063c6fb458
Tweak and slightly nerf grenades
2020-12-05 10:58:59 -08:00
LoneWolfHT
630f772e02
Improve place_bounty command
2020-12-05 10:58:59 -08:00
LoneWolfHT
5e9d341aa6
Make medics unable to heal damage from any trap
2020-12-05 10:58:59 -08:00
LoneWolfHT
a9c9f26caa
Update maps submodule
2020-11-28 10:15:18 -08:00
LoneWolfHT
1b652f04b2
Use the now fixed on_hpchange() for melee bonuses
2020-11-28 10:13:52 -08:00
LoneWolfHT
707387a580
Add hudbars mod
2020-11-28 10:10:00 -08:00
LoneWolfHT
b197ead7f0
Fix up code style in last commit
2020-11-24 12:44:16 -08:00
Axaxax88
ac4e98e076
Add Team K/D to summary
...
These changes will add "Team K/D" to summary counted from red and blue kills and deaths.
Update gui.lua
Update gui.lua
2020-11-24 12:40:27 -08:00
LoneWolfHT
f320afa4d1
Update maps submodule
2020-11-24 12:38:35 -08:00
KaylebJay
a48be11d74
Give capturers 10% of the match score (Limited 50-750) ( #700 )
...
* Give capturers 10% of the match.score or 50 points
* limit max capturing score to 750
* fix my commit
* OKAY OKAY I'll make it i
* missed the most important part
2020-11-24 12:32:18 -08:00
LoneWolfHT
7cfb2e6921
Tweak Paxel some more
2020-11-23 14:06:36 -08:00
LoneWolfHT
8a104460d8
Buff medic paxel
2020-11-22 14:07:19 -08:00
LoneWolfHT
1b689ed6c2
Reset combat on new match
2020-11-22 14:06:25 -08:00
LoneWolfHT
17c3085c3a
Add Paxel for medics
2020-11-22 12:12:38 -08:00
LoneWolfHT
8f2088b92f
Misc bug/exploit fixes
2020-11-21 08:31:36 -08:00
LoneWolfHT
f8800fd043
Update latest_updates page
2020-11-21 08:31:16 -08:00
LoneWolfHT
8c92ad0099
Fix unhelpful help message
2020-11-18 16:03:07 -08:00
LoneWolfHT
82d9226d08
Add darkness_nerf until MTE fixes their lighting
2020-11-18 09:29:39 -08:00
LoneWolfHT
ce9760c7c8
Fix give_initial_stuff overflowing stacks
2020-11-16 09:03:50 -08:00
PiMonkey
01ba809ff4
Give shooter class 2 ammo packs ( #699 )
...
* Shooter Ammo
Gives shooter class 2 ammo packs
* Update classes.lua
2020-11-15 10:29:38 -08:00
LoneWolfHT
1299f1a4e1
Update maps submodule
2020-11-13 08:16:30 -08:00
LoneWolfHT
52e2e4251f
Try a different fix for knight damage boost
2020-11-08 11:27:27 -08:00
LoneWolfHT
0ef68bb0f9
Fix bug in bugfix code
2020-11-08 10:09:15 -08:00
LoneWolfHT
d171436b46
Fix some bugs with knight damage
2020-11-08 09:08:14 -08:00
LoneWolfHT
536474adb4
Only give knights a damage boost where it helps
2020-11-07 17:17:21 -08:00
LoneWolfHT
de3697f0ed
Update Maps Submodule
2020-11-04 20:49:30 -08:00
LoneWolfHT
e4a2a8ba8d
Update maps submodule
2020-11-01 15:48:26 -08:00
LoneWolfHT
fd9c6bd34a
Allow other mods to check if player is in combat
2020-10-31 09:49:39 -07:00
LoneWolfHT
ae0b967001
Slightly buff shooter class and knight melee dmg
2020-10-31 09:49:39 -07:00
LoneWolfHT
8ad0692a9a
Reduce automatic vote skip to ~60 minutes
2020-10-29 15:56:43 -07:00
KaylebJay
ca45eb1c4c
Add mod real_suffocation
with custom tweaks for CTF ( #693 )
...
* add mod 'real_suffocation'
* tiny nitpick, please squash
* remove deprecated description, move to mod.conf
* change license
* fix luacheck error
2020-10-29 11:56:50 -07:00
LoneWolfHT
7d16ce7db0
Improve grenade radius code
2020-10-28 16:57:09 -07:00
LoneWolfHT
cb131d1065
Prevent medics from healing players damaged by drowning/lava ( #695 )
...
* Prevent medics from healing players damaged by drowning/lava
* Fix oopsie
Co-authored-by: David Leal <halfpacho@gmail.com>
* Update medic.lua
Co-authored-by: David Leal <halfpacho@gmail.com>
2020-10-28 16:28:13 -07:00
PiMonkey
9c48ad2c7c
Fix total score not fitting in the summary formspec ( #696 )
2020-10-28 08:26:59 -07:00
LoneWolfHT
16d676184e
Revert "Make lava instantly kill players ( #692 )" ( #694 )
...
This reverts commit 52e4382359
.
2020-10-27 10:57:35 -07:00
LoneWolfHT
7a07d79289
List the latest updates ingame
2020-10-27 08:17:25 -07:00
KaylebJay
52e4382359
Make lava instantly kill players ( #692 )
2020-10-27 08:12:21 -07:00
KaylebJay
58c64c8a83
Make bandages give 6 points when used on flag holder ( #691 )
2020-10-26 17:56:49 -07:00
LoneWolfHT
27f36d5d24
Revert to old grenade behavior
2020-10-26 14:24:03 -07:00
LoneWolfHT
408f6286a1
Update maps submodule properly
2020-10-26 12:42:21 -07:00
LoneWolfHT
fb1a87cca1
Fix infinite score exploit before I abuse it
2020-10-26 12:05:18 -07:00
LoneWolfHT
ac5d67949d
Fix rare grenade crash
2020-10-26 08:12:32 -07:00
-sniper- (minetest)
82064fcd8d
Give medic 3 score per bandage use ( #686 )
...
* Give medic 3 pts per bandage use
2020-10-25 11:27:02 -07:00
KaylebJay
1bc44d16ee
Give bandages infinite uses ( #689 )
...
* infinite bandages for medics
* Little nitpick
* Set stack_max to 1
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2020-10-24 15:20:16 -07:00
KaylebJay
2501173aac
Optimize texture file sizes ( #690 )
2020-10-24 15:15:18 -07:00
LoneWolfHT
97a5b7cda7
Update maps submodule
2020-10-23 18:51:13 -07:00