Commit graph

939 commits

Author SHA1 Message Date
olliy
c35bd98e34
Update mods/other/disallowed_names/init.lua
Co-authored-by: Avyukt More <65779812+moreavy@users.noreply.github.com>
2021-01-31 13:18:14 +05:00
olliy
5abb26cb28
Update mods/other/disallowed_names/init.lua
Co-authored-by: Apelta <54854228+TSafa-23@users.noreply.github.com>
2021-01-30 21:21:58 +05:00
olliy
9bc4491f2c
Update init.lua 2021-01-30 18:09:22 +05:00
olliy
e91b7c0521
Don't allow bad names
This mod stops people from using bad usernames and allows people with ban priv add and remove names from ingame
2021-01-30 17:58:19 +05:00
rubenwardy
33f507c28e
Add min_minetest_version to game.conf 2021-01-29 23:46:14 +00:00
dependabot-preview[bot]
e09ed4d0ea
Bump mods/ctf/ctf_map/ctf_map_core/maps from bbbe390 to 9dd765d (#765) 2021-01-28 15:26:57 +00:00
-sniper-
1b62c12b4d
Allow steel trapdoors to be opened by players (#764)
* steel doors and trapdoors: protected = false
2021-01-28 07:20:03 -08:00
RyanZem
5e955ad4a4
Color score green in bounty messages (#745)
* Delete init.lua

* Make bounty color green   "bounty_score points!"

* Delete init.lua

* Make in bounty green color (bounty_score points!)

* Update init.lua

* Update init.lua

* Update init.lua

* Update init.lua

* Update init.lua

* Update init.lua

* Update init.lua

* Update mods/ctf/ctf_bounties/init.lua

Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>

Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-01-25 10:49:13 -08:00
Toby1710
b49909fc50
Change colors for /r output (#759)
* Change stats color when type /r

Co-authored-by: David Leal <halfpacho@gmail.com>
2021-01-23 09:13:13 -08:00
Xenon
6fc6c8e871
Shorten marker message (#760) 2021-01-23 09:10:06 -08:00
realOneplustwo
ec36999fa3
Fix respawn immunity ending when hitting teammate (#742) 2021-01-20 10:09:55 -08:00
Apelta
62cedd9267
Fix medkits not allocating deaths/score after death (#749)
* Fix medkits preventing kills or score from being given on death
* Remove HUD
2021-01-17 20:25:08 -08:00
Apelta
2e3ffe8be0
Fix out of date random_message (#751) 2021-01-17 20:19:38 -08:00
dependabot-preview[bot]
0c9cd8ea2e
Bump mods/ctf/ctf_map/ctf_map_core/maps from a643b6c to bbbe390 (#743) 2021-01-08 15:33:07 +00:00
David Leal
a412c02e20
Remove grapple if player changes class after throwing (#740)
* Remove hook if player has changed...

...their class after firing the hook.

* Make grapple don't return to...

...player inventory and improve message.

* Update ranged.lua

Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-01-07 17:35:34 -08:00
dependabot-preview[bot]
870add029d
Bump mods/other/crafting from 6072315 to b4ac60b (#741) 2021-01-06 21:23:43 +00:00
LoneWolfHT
92203a0c83 Lots of crafting changes/simplification 2021-01-06 12:58:20 -08:00
LoneWolfHT
22b7ee1ce5 Make special tools bronze instead of steel 2021-01-06 12:58:20 -08:00
LoneWolfHT
df171d5534 Remove tin and copper ores 2021-01-06 12:58:20 -08:00
LoneWolfHT
0f45a101b7 Make damage cobble hurt ranged weapon users 2021-01-06 12:58:20 -08:00
LoneWolfHT
355a171949 Give sniper rifles the ability to break nodes again 2021-01-06 12:58:20 -08:00
LoneWolfHT
8c33103e4c Fix up some minetest.is_protected functions 2021-01-06 12:58:20 -08:00
LoneWolfHT
72d27ca1ce Update crafting submodule 2021-01-06 12:58:20 -08:00
LoneWolfHT
3b291eab0d Increase paxel antipillar speed 5x 2021-01-06 12:58:20 -08:00
dependabot-preview[bot]
b273533e01
Bump mods/other/crafting from 6072315 to b4ac60b (#738) 2021-01-06 16:41:49 +00:00
Avyukt More
3f3bcf28a3
Add game description to game.conf (#736)
* Create description.txt

* Add a description

* Delete description.txt
2021-01-06 07:52:57 -08:00
Apelta
10881d4211
Fix antisabotage bugs and make to work with paxel(#731)
* Fix crucial bugs with antisabotage

Fix possible crashes, infinite items, and any related issues

* Make sabotage into function to be used with paxel

* Fix paxel to work with antisabotage

* Fix whitespace for luacheck

* Update mods/pvp/antisabotage/init.lua

Remove unnecessary newline

Co-authored-by: David Leal <halfpacho@gmail.com>

* Update function

* Update function name

* Add check for antisabotage

* Remove whitespace for luacheck

* Add antisabotage as an optional dependency

* Remove more whitespace

Co-authored-by: David Leal <halfpacho@gmail.com>

* Fix optional depends

dev wiki lied to me :(

Co-authored-by: David Leal <halfpacho@gmail.com>

* Fix up a comment P.1

* Move a line in mod.conf

* Fix up comments and spacing

Co-authored-by: David Leal <halfpacho@gmail.com>
Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-01-05 20:14:55 -08:00
Emojigit
88c326f13d
Fix up medkit interrupt reasons (#734)
* Bugfix of "Add reason to medkit"
 * Fix reasons while attack and damage
 * Remove `die` reason, add `attack` reason

* Change suggested code

* Fix doc

* fix line contains trailing whitespace

* Update init.lua

Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2021-01-05 19:56:55 -08:00
Emojigit
518e3f0807
Fix medkit interrupt reason (#732)
* Add medkit interrupt reason and some bugfix

* Bugfix

* Fix Bug
2021-01-04 20:27:43 -08:00
Apelta
3cfb3539ed
Fix furnace crash (#730)
Adds check to prevent crash, temporary fix for maps which include furnaces
2021-01-04 08:54:07 -08:00
Emojigit
1da0840f11
Add medkit interrupt reasons (#729) 2021-01-03 09:20:59 -08:00
LoneWolfHT
0d09cae845 Fix bug with new map 2021-01-01 08:01:22 -08:00
LoneWolfHT
e0a448a300 Update Maps Submodule 2020-12-31 09:10:44 -08:00
LoneWolfHT
95c2677620 Update maps submodule 2020-12-27 10:04:14 -08:00
LoneWolfHT
009b5d952c Make combat loggers give more score than usual 2020-12-27 10:03:27 -08:00
Apelta
2f3b09ff70
Fix sniper crosshairs being active after death (#726)
* Fix bug with crosshairs active after death

(hopefully) fixes issue with crosshairs remaining after player death. Requires testing.
How to test:
- die while scoped

Normally I would do this but I am unable to get to a proper platform to test.

* Use function

Slipped my mind, sorry :P

* Fix typo, comment

Fixed typo in line 100, also fixed comment for dieplayer function
2020-12-26 21:01:36 -08:00
LoneWolfHT
fbf0126599
Allow more than two teams in a match at once (#724)
* Fix bugs with more than two teams

* Fix team allocation

* Fix bugz

* Fix crash

* Fix crash with crash fix
2020-12-25 10:37:02 -08:00
Apelta
0ef16edb23
Add antisabotage mod (#725)
* Add antisabotage mod

Prevents players of the same team from mining under or (somewhat) near others. Even works whilst crouching.

* Fix slight issue of infinite items and radius fix

Fixed issues dealing with unused variables, item removal and radius of the effect

* Add newline so github doesn't die

* Various improvements to function and distance

Improvements/changes to improve performance and readability suggested by Lone_Wolf.

* Create mod description

Add readme.txt with description

* Update with suggestions from Lone_Wolf

Various performance optimizations and other issues suggested by Lone_Wolf

* Remove unnecessary dependency

* Snowball effect applied to a quick fix

* Reword readme

* Add license.txt

MIT

* Rename readme.txt to readme.md

Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2020-12-25 10:36:32 -08:00
LoneWolfHT
76db63ca4e Fix bug with players respawning as match ends 2020-12-23 13:24:40 -08:00
LoneWolfHT
df065cece1 Nerf gun knockback a little 2020-12-23 13:10:48 -08:00
-sniper-
bafcc3a667
Make bounties scale more (#720)
* improve bounties

* give players with less than 50k pts lower bounty

* Update init.lua

* Update init.lua
2020-12-23 09:29:38 -08:00
LoneWolfHT
97aa3df3a0 Make treasure chests glow 2020-12-22 08:21:58 -08:00
LoneWolfHT
53a31fbdad Improve/fix a few things 2020-12-22 08:21:58 -08:00
Axaxax88
a37be6ba54
Fix bug with blueberry bushes. Make permafrost dig like gravel (#723)
I repaired bug with blueberry bush, which dropped unknown item (blueberries). I also made all types of permafrost "crumbly = 2", so they will be diggable by hand (same as gravel).
2020-12-22 07:34:41 -08:00
Apelta
678689eb58
Add crosshair for sniper rifles (#721)
* Upload rifle_crosshair.png

Image used for rifle crosshair. Created by PiMonkey.

* sniper_rifles: Add crosshair for rifles via HUD

HUD-driven crosshair for sniper rifles.

NOTE: scale_const is set to 4, this may be changed by preference.

* Increase size slightly

Co-authored-by: LoneWolfHT <lonewolf04361@gmail.com>
2020-12-18 17:37:48 -08:00
rubenwardy
5103a5e8b8
Add message to assertion in schem_map (#722)
* Add message to assertion in schem_map

* Update mods/ctf/ctf_map/ctf_map_core/schem_map.lua

Co-authored-by: David Leal <halfpacho@gmail.com>

Co-authored-by: David Leal <halfpacho@gmail.com>
2020-12-18 17:30:59 -08:00
LoneWolfHT
b3f4218c15 Update Maps submodule 2020-12-17 08:52:48 -08:00
LoneWolfHT
441477a131 Update maps submodule 2020-12-16 09:02:46 -08:00
LoneWolfHT
7b790abcf3 Allow reports to send to Discord too 2020-12-16 09:01:42 -08:00
Xenon
3afcdf4ed0
Add new game header by xenonca (#707) 2020-12-14 08:19:20 -08:00