ANAND
1967a83da7
/makepro: Request save if modified
2020-05-31 20:17:42 +05:30
ANAND
21127ddbd6
ctf_classes: Add sniper class
2020-05-31 10:36:48 +05:30
ANAND
2268485cdf
give_initial_stuff: Respect items' stack_max
2020-05-31 10:36:48 +05:30
ANAND
3db5696889
ctf_stats: Improve /makepro chat-command ( #638 )
2020-05-30 20:37:57 +05:30
ANAND
ce1bbe0246
Update maps submodule
...
> Tunnel: Replace legacy grenade with new ones from grenades mod (#92 )
2020-05-30 17:57:14 +05:30
LoneWolfHT
e2ac380985
Add workaround to prevent "swapping" items into team chest ( #645 )
2020-05-23 07:13:31 +05:30
ANAND
181b13d1d0
ctf_stats: Add ctf_stats.request_save
...
This functionality allows mods to request a save (not immediate) if they modify player stats.
2020-05-20 23:28:30 +05:30
ANAND
f1a2006ec5
ctf_stats: Separate save-checking code from the actual saving code
...
This allows mods to directly call ctf_stats.save without having to pass unnecessary params like force_save = true.
2020-05-20 23:28:30 +05:30
ANAND
baf5f17878
Fix grapples being usable by firing before punching flag ( #632 )
...
Check for player carrying flag in grapple entity's on_step as well.
2020-05-19 12:50:22 +05:30
ANAND
e9343d9d56
Add not_in_creative_inventory to barrier nodes
...
Also improve item descriptions of barrier nodes
2020-05-16 15:06:25 +05:30
MinetestSam
1fda60bbbc
ctf_classes: Award points to medic for healing ( #606 )
2020-05-14 22:56:28 +05:30
-sniper- (minetest)
9201f0ac27
ctf_classes: Give medics 50 bandages on (re)spawn ( #627 )
2020-05-13 16:47:46 +05:30
LoneWolfHT
06a2c2fd03
Reduce respawn immunity time to 5s ( #624 )
2020-05-10 23:04:59 +05:30
ANAND
b1aa1366f4
ctf_classes: Fix crash when player meta contains invalid class name ( #607 )
2020-05-07 14:52:14 +05:30
ANAND
5dfa347642
ctf_stats: Immediately write to mod storage at end of match ( #608 )
...
Add an optional force_save param to ctf_stats.save to allow bypassing the _needs_save check.
2020-05-07 11:19:20 +05:30
LoneWolfHT
9c6f2dd6fe
Add grenades mod by LoneWolfHT ( #357 )
2020-05-05 23:00:47 +05:30
LoneWolfHT
8cf0a1648b
Enforce stricter type compliance for HUD elements ( #602 )
2020-05-05 22:37:37 +05:30
ANAND
266fdd5a07
ctf_bandages/init.lua: Remove trailing whitespace
2020-05-03 12:10:59 +05:30
ANAND
8301a47f6f
ctf_bandages: Improve bandage item description
...
- Un-hardcode the healing percentage.
- Remove ambiguous wording.
2020-05-03 11:33:24 +05:30
MinetestSam
7c3d35bd03
ctf_bandages: Add percentage-based healing ( #609 )
...
Remove HP hardcoding; heal up to a certain percentage of player's `hp_max` property.
2020-05-02 15:06:06 +05:30
MinetestSam
6238fb2540
ctf_stats: Add sniper rifles to good_weapons ( #605 )
2020-05-01 18:32:36 +05:30
ANAND
c44827f2f9
Move flag-bearer slowdown to a separate speed modifier ( #601 )
...
Improves separation; less prone to error
2020-05-01 11:42:16 +05:30
rubenwardy
c951aca91f
Add file-based queue shutdown
2020-04-30 18:08:01 +01:00
MinetestSam
b790cc7576
Increase the speed of medic by 10% ( #594 )
2020-04-30 20:34:23 +05:30
ANAND
904a2869fd
ctf_classes: Skip proximity check if player has ctf_admin priv
2020-04-26 14:52:28 +05:30
MinetestSam
e18fa14af0
Add crafting recipes for steel and bronze block ( #593 )
2020-04-26 14:49:07 +05:30
ANAND
eb69beeb1d
ctf_classes: Temporarily disable rocketeer class ( #588 )
2020-04-26 07:44:30 +05:30
ANAND
e415b1be79
ctf_markers: Fix occasional crash due to invalid ObjectRef
2020-04-25 00:46:35 +05:30
ANAND
6b33820447
setup_maps.sh: Improve renaming of maps' screenshot textures
...
Screenshot textures would be renamed to "<mapname>_screenshot.png", making it explicit that this texture is a screenshot texture.
This fixes a potential bug wherein the screenshot texture could unintentionally override other textures if the map's name matches the texture name. e.g. moon.png - this would now be renamed to moon_screenshot.png.
2020-04-24 00:45:29 +05:30
ANAND
733f4460f7
ctf_stats: Remove unused code
...
Leftover by commit a417e857
2020-04-23 12:16:45 +05:30
ANAND
e68fe87ea2
Add sniper_rifles mod ( #453 )
2020-04-22 07:31:27 +05:30
ANAND
a417e857ef
Improve match duration metric; move to ctf_match ( #539 )
2020-04-21 20:19:57 +05:30
ANAND
ff483a2092
Update maps submodule
...
> Add Moon map (#83 )
2020-04-21 13:22:25 +05:30
-sniper- (minetest)
7188d1b3fa
map_maker/README.md: Improve documentation ( #552 )
2020-04-21 13:03:00 +05:30
ANAND
446def1294
Rename on_skip_map to on_skip_match ( #581 )
2020-04-21 07:38:31 +05:30
ANAND
ffdb5dd799
Add /s chat-command alias for /summary
2020-04-12 12:37:56 +05:30
GreenXenith
f2003266a7
Add rocketeer skins
...
Created with help from Lone_Wolf
2020-03-16 23:36:14 +00:00
rubenwardy
ea58549348
Fix inability to use submachine guns
2020-03-15 18:33:25 +00:00
rubenwardy
c18a9e67cf
Tweak rocket damage
2020-03-15 18:32:33 +00:00
rubenwardy
ac24f09417
Automatically fix incorrect chest zones in map configs
2020-03-15 01:00:04 +00:00
rubenwardy
59d199a7a5
Add rocket crafting
2020-03-14 22:48:50 +00:00
rubenwardy
43b4b761cc
Fix knight items being kept on first class change
2020-03-14 22:26:23 +00:00
rubenwardy
63726848ce
Update shooter to 0.6.1
2020-03-14 21:51:24 +00:00
rubenwardy
85bf7b96d1
Control x2 hpregen with class property
2020-03-14 20:00:32 +00:00
rubenwardy
32c1faa9e8
Split classes init.lua into multiple files
2020-03-14 20:00:32 +00:00
rubenwardy
917e362d39
Fix class change on captured flag not working
2020-03-14 20:00:32 +00:00
rubenwardy
63b543a8fb
Fix non-shooters from being able to use grappling hooks
2020-03-14 20:00:32 +00:00
rubenwardy
d973815a18
Fix variants of class items being allowed to drop
2020-03-14 20:00:32 +00:00
rubenwardy
93693a8dfd
Add rocketeer class
2020-03-14 20:00:32 +00:00
rubenwardy
db5948c219
Tweak stats
2020-03-14 20:00:32 +00:00
rubenwardy
eee6cfcbec
Improve class shooter modifications
2020-03-14 20:00:32 +00:00
rubenwardy
02d527eaf5
Add class items
2020-03-14 20:00:32 +00:00
rubenwardy
f610722b83
Remove false promises in class selection, add random messages
2020-03-14 20:00:32 +00:00
rubenwardy
a77928c556
Add skins by GreenDimond/GreenXenith
2020-03-14 20:00:32 +00:00
rubenwardy
c1b7ab7f9f
Add better ranged combat for shooters
2020-03-14 20:00:32 +00:00
rubenwardy
72c7563a85
Add hpregen for medics
2020-03-14 20:00:32 +00:00
rubenwardy
34d891c6c5
Add classes
2020-03-14 20:00:32 +00:00
ANAND
0e784b2c69
map_maker: Refactor GUI into separate file
2020-01-19 06:38:53 +05:30
ANAND
54598ce947
Fix comparison of number with nil
2020-01-10 12:05:13 +05:30
MinetestSam
f955ac8916
Disallow transfer of stats if source and destination are same ( #554 )
2020-01-06 15:05:40 +05:30
ANAND
38e7b46e49
Update maps submodule
...
> Add custom treasures for Tunnel map (#82 )
2019-12-29 20:52:43 +05:30
MinetestSam
35e82472e2
ctf_inventory: Fix colorization of headings in "Help" tab ( #546 )
2019-12-29 20:50:49 +05:30
MinetestSam
50599e3009
Improve bounty target kill message ( #547 )
2019-12-29 20:47:24 +05:30
ANAND
19d9b3efb8
ctf_map_core: Move treasure registration into meta_helpers.lua ( #545 )
2019-12-28 10:34:26 +01:00
ANAND
e5793d7c7f
ctf_map_core: Fix per-map treasures not being registered
2019-12-28 11:05:31 +05:30
ANAND
123695cd0e
ctf_stats: Tweak scoring algorithm a bit ( #538 )
2019-12-27 19:10:27 +05:30
ANAND
c908af6ccd
Update maps submodule
...
> Add custom chest zones to "Towers" map (#79 )
2019-12-24 20:04:34 +05:30
ANAND
99f2a20cfd
Update maps submodule
...
> Add "The Maze" map by Waterbug (#63 )
2019-12-24 19:01:32 +05:30
ANAND
badce26ed5
ctf_bounties: Prevent the previous target from being selected again ( #531 )
2019-12-18 11:01:34 +05:30
MinetestSam
daafb12363
Change greater than operations to greater than or equal to in is_pro
( #528 )
2019-12-15 20:47:19 +01:00
MinetestSam
d25e060d90
Double the scores awarded for attempts and captures ( #526 )
2019-12-15 18:59:37 +05:30
MinetestSam
06a1fb3d22
Update pro-section criteria label ( #524 )
2019-12-15 18:23:51 +05:30
ANAND
9974e3d509
ctf_map_core: Make 'physics' an optional dependency
2019-12-15 15:53:30 +05:30
ANAND
e09d79301c
Update maps submodule
...
> Fix missing barriers underwater and other holes (#76 )
2019-12-15 10:59:44 +05:30
ANAND
a37df650d6
ctf_map: Re-implement random map selection in a better way ( #498 )
2019-12-08 11:25:59 +01:00
ANAND
dc83862df6
Add support for per-map physics modifiers ( #488 )
...
Three new map meta fields are now available to map makers:
- `phys_speed`: Speed multiplier
- `phys_jump`: Jump multiplier
- `phys_gravity`: Gravity multiplier
2019-12-07 10:23:02 +01:00
ANAND
f0a8327c18
tsm_chests: Fix floating chests; remove extra bloat ( #492 )
2019-12-06 06:07:46 +01:00
Thomas--S
19ce34153b
Increase score requirements for is_pro
...
Closes #519
2019-12-05 19:36:03 +01:00
ANAND
6e35425e4c
Add ctf_stats.is_pro; consolidate "pro-ness" calculations ( #517 )
2019-12-05 19:33:38 +01:00
ANAND
ba2c1fdf05
Update maps submodule
2019-12-05 06:49:53 +05:30
ANAND
e7d9465d2a
ctf_map: Convert to modpack; split map maker into separate mod ( #475 )
2019-11-28 10:51:59 +05:30
ANAND
6b33c8e9cc
ctf_stats: Add support for retrieving stats by rank ( #454 )
2019-11-27 11:30:39 +05:30
MinetestSam
1f10fd9e22
Remove unused team ownership code; improve team listing ( #512 )
2019-11-25 13:05:45 +05:30
Thomas--S
a8aa3f98c9
Maps catalog: Fix crash when index is invalid ( #515 )
2019-11-25 11:47:23 +05:30
ANAND
7e73ff05eb
Refactor ctf_stats [Part 1] ( #491 )
...
Move all chat-commands into separate file - chat.lua
2019-11-25 10:31:53 +05:30
-sniper- (minetest)
3dded7ef3b
Remove stone sword from default treasure registration ( #516 )
2019-11-24 21:39:35 +01:00
ANAND
2845448e6e
Combine server join message into team join message ( #499 )
2019-11-24 21:38:56 +01:00
ANAND
4de074dc17
ctf_stats: Add map name to match summary ( #495 )
2019-11-24 21:38:15 +01:00
ANAND
64793ea22c
Improve /report; add report API ( #163 )
2019-11-24 21:37:44 +01:00
ANAND
e3d2a3424f
Maps catalog: Add "Skip to map" and "Set as next map" buttons
2019-11-23 12:55:35 +01:00
ANAND
a98d759b35
Support optionally specifying map name in /ctf_next
2019-11-23 12:55:35 +01:00
MinetestSam
67cb9b255d
Remove unused textures diplo_*.png ( #511 )
2019-11-16 19:01:36 +05:30
MinetestSam
1c439b163b
Remove unused function ctf.post() ( #513 )
2019-11-16 19:01:02 +05:30
ANAND
2c08fa4056
Remove redundant chat-command /post
2019-11-15 07:02:32 +05:30
TSafa-23
1a1d37822e
Remove redundant /all chat-command ( #507 )
2019-11-15 07:01:26 +05:30
ANAND
47374a06db
Require interact and shout privs for /t
2019-11-15 06:47:35 +05:30
MinetestSam
2e3a487ef5
Increase damage of spikes to 7 HP/sec to justify its cost ( #503 )
2019-11-13 19:30:49 +05:30
ANAND
30ff0b9eb2
ctf_match: Increase skip vote's required majority ratio to 0.6 ( #500 )
2019-11-13 14:21:01 +05:30
ANAND
720f29adc6
Disable knockback completely
2019-11-11 20:57:10 +05:30
ANAND
fa595b681d
Update maps submodule
...
> Remove extraneous newlines
> Remove screenshot meta field from all the maps (#72 )
> Add "A Kingdom In The Nether" map by Waterbug (#66 )
2019-11-11 08:07:48 +05:30
ANAND
6f56bfde5b
Update maps submodule
...
> Update directory structure of maps, according to #435 (#39 )
2019-11-10 17:23:55 +05:30
ANAND
b36d54ec76
Auto-detect screenshots without requiring a map meta field
2019-11-10 17:20:38 +05:30
ANAND
cbee83a2ac
Improve directory structure of maps
...
- Each map will have its own sub-dir, containing
- `map.conf` (used to be `<map_name>.conf`)
- `map.mts` (used to be `<map_name>.mts`)
- `screenshot.png` (used to be `<map_name>.png`)
- `skybox_<n>.png` (used to be `<map_name>_skybox_<n>.png`)
- The `ctf_map` post-processing actions for maps has been moved into a dedicated shell script `setup_maps.sh`. This script appropriately renames all the textures to while copying them over to the mod's textures/ sub-dir. e.g.
- `cool_map/screenshot.png` ---> `cool_map.png`
- `awesome_map/skybox_2.png` ---> `awesome_map_skybox_2.png`
2019-11-10 17:20:38 +05:30
ANAND
739eac1d10
ctf_map: Consolidate outer barrier node selection into a local function
2019-11-10 07:15:22 +05:30
ANAND
5df1a7d260
ctf_map: Auto-replace stone with ind_stone_red when placing barriers
...
Also make the c_id variable names more explicit
2019-11-10 07:15:22 +05:30
ANAND
579d449ef4
ctf/core.lua: Fix incorrect indentation
2019-11-09 12:25:45 +05:30
ANAND
38c27736f6
Improve format of ctf.log
2019-11-09 12:25:45 +05:30
ANAND
67dfb30ead
Map maker: Fix crash when submitting fields in /gui
2019-11-09 08:59:44 +05:30
ANAND
28189920d4
Remove leftover debug messages from 2653a09
2019-11-08 08:00:46 +05:30
ANAND
6662139380
Map maker: Simplify storage of barrier_rot config value
2019-11-07 21:05:44 +05:30
ANAND
b19523e6a7
Map maker: Fix incorrect field set in mod_storage during reset
2019-11-07 17:38:50 +05:30
ANAND
72c02d81cb
Update maps submodule
...
> Add torches as initial item on Abandoned Isles (#68 )
> Add 'Big Ocean' by gameit (#67 )
> README.md: Remove outdated map reviews wiki link
> Add "Wool land" by -sniper- (#45 )
> Swap positions of pickaxe and pistol in inventory (#62 )
> Add custom chest zones in Hunting Season (#61 )
2019-11-07 12:36:17 +05:30
ANAND
e84a321143
Make snow non-slippery again ( #484 )
2019-11-05 13:25:49 +01:00
ANAND
2653a09329
Allocate players into teams on the basis of cumulative team scores ( #319 )
...
Implement `ctf.custom_alloc`, which recalculates cumulative team scores and returns the name of the team with the lowest cumulative score.
2019-10-31 20:00:50 +05:30
ANAND
680dd4c87c
Fix crash upon invoking /maps_reload ( #486 )
2019-10-31 10:49:34 +01:00
ANAND
f364e73707
Map maker: Fix barrier rotation and outer barrier placement issues ( #485 )
2019-10-31 12:32:41 +05:30
ANAND
ef16fc9971
Add indestructible torch [ctf_map:torch] ( #473 )
2019-10-30 10:44:56 +05:30
ANAND
17a974c1c3
ctf_map: Move on_joinplayer callback for skybox mgmt. into time_sky.lua
2019-10-29 15:23:15 +05:30
ANAND
04ac8223a9
ctf_treasure/init.lua: Align lines using whitespaces for improved readability
2019-10-29 12:39:50 +05:30
ANAND
179c993ee7
Add per-map skybox support
...
The skybox textures have to follow this naming convention to be auto-detected by `ctf_map`: `<mapname>_skybox_<1-6>.png`
2019-10-29 12:30:35 +05:30
ANAND
baa15e39a6
Optimise map parsing for more flexibility
2019-10-29 12:30:35 +05:30
MinetestSam
b04f904f8b
Fixing documentation for reinforced cobble ( #482 )
2019-10-28 19:03:48 +01:00
MinetestSam
e282ed405b
Add damage cobble to default treasure registration ( #481 )
2019-10-28 19:01:19 +05:30
ANAND
5eb5d3311a
Improve log messages ( #422 )
...
- Add log messages wherever required/useful
- Remove unnecessary log messages and print statements
- Convert print statements to minetest.log
- Fix incorrect log level for some messages
- Trivial code-style fixes
2019-10-18 11:22:18 +05:30
ANAND
21e7daa183
Add support for optionally setting start time and time speed per-map ( #478 )
2019-10-17 10:48:06 +05:30
KaylebJay
a39b1c8950
Add stone and steel axes to default treasures ( #474 )
2019-10-13 11:49:57 +05:30
ANAND
96c21f2ef5
ctf_map: Fix crash due to missing item description for some stairs
2019-10-11 17:22:36 +05:30
ANAND
3797c703ad
ctf_map: Fix description of ind. stairs and wool
2019-10-10 19:15:32 +05:30
ANAND
136211a073
ctf_map: Add missing documentation for some map meta fields
2019-10-09 20:20:14 +05:30
ANAND
526031473b
ctf_map/base.lua: Fix code-style
2019-10-09 20:20:14 +05:30
ANAND
c4e3683071
Map maker: Add support for optionally specifying base node
2019-10-09 20:20:14 +05:30
ANAND
0eb5b71648
Update maps submodule
...
- Repair Plain Battle
2019-10-09 12:31:49 +05:30
ANAND
fcb0fedf32
Update maps submodule
...
Changes:
- "Abandoned Isles" by gimp and caoutiouspotato
- "Towers" by Atmozpheric
- Improvements to "Tunnel"
- Addition of 5 torches to initial_stuff of "Ice Age"
2019-10-06 13:42:32 +05:30
ANAND
2ae401d4f5
ctf_chat: Add colored PMs ( #449 )
...
- Sender name is colorized according to their team color.
- Message body is colorized according to the setting `ctf_chat.message_color`; defaults to `#E043FF`.
2019-09-18 02:28:17 +08:00
ANAND
da245981aa
Update maps submodule
...
> Add license to existing maps (#49 )
2019-09-17 23:46:21 +05:30
ANAND
5e3578ae00
ctf_map: Dofile base.lua only when ctf
exists
...
This prevents a crash when running in map-maker mode, as base.lua (which is unnecessarily dofile'd) contains code which re-defines `ctf.get_spawn`
2019-08-31 12:48:46 +05:30
ANAND
f04663fc6c
Fix depends.txt present in mods from ctf_pvp_engine
2019-08-31 11:40:46 +05:30
Panquesito7
515b0ca1f7
Use mod.conf and modpack.conf
...
Replaces depends.txt, description.txt, and modpack.txt
2019-08-31 10:31:14 +05:30
rubenwardy
ebf4316594
Fix issues found by luacheck
2019-08-28 18:54:24 +01:00
rubenwardy
450027c3b7
Dissolve ctf_pvp_engine modpack into other modpacks
2019-08-28 18:46:14 +01:00
rubenwardy
e53732f41e
Remove saving from ctf_pvp_engine
2019-08-28 18:46:14 +01:00
Panquesito7
1032a78a6c
Use "modpack.conf" instead of "modpack.txt" ( #441 )
2019-08-20 13:06:41 +08:00
ANAND
99338c3013
Implement random spawn within 3x3 area around flag ( #437 )
2019-07-24 15:54:14 +02:00
ANAND
b5d19bcf5b
Fix recursive registration of ind. stairs and wool ( #424 )
2019-07-24 15:38:53 +02:00
ANAND
97f810e0d0
Update maps submodule
2019-07-16 13:15:28 +05:30
Thomas--S
967afeb5b8
Add IRC support for maps catalog ( #415 )
2019-07-14 14:48:40 +05:30
ANAND
ed7b1ce902
Update maps submodule
2019-07-13 17:04:17 +05:30
MinetestSam
0829d4c700
ctf_bandages: Show coloured alert to target when being healed ( #436 )
...
Also increase the spawn rate of bandages.
Co-Authored-By: ANAND <ClobberXD@gmail.com>
2019-07-13 06:48:48 +05:30
ANAND
da8a166902
Update maps submodule
2019-07-12 15:52:08 +05:30
ANAND
2abd4098fc
Update ctf_pvp_engine and maps
2019-07-11 13:00:59 +05:30
ANAND
d4c612d2fb
Fix flag claimed right after creation ( #433 )
...
Regression introduced by abbd62ac
:
- Since abbd62ac
, all map metas are loaded at server startup.
- In `ctf_match.create_teams`, `map.teams.pos` is passed to `ctf_flag.add`.
- As tables are passed by reference, properties added to `ctf.team("team_name").flags[i]` are also added to ctf_map.map.teams.
- This means that the next time this table is passed to `ctf_flag.add`, this table would already contain the `claimed` property, that holds the name of the player who last claimed the flag at this pos, and the name of their team.
This is fixed by simply passing `map.teams.pos` to `ctf_flag.add` using `table.copy`
2019-07-11 08:57:10 +02:00
ANAND
99bb09def6
ctf_events: Fix grenade kills not being detected ( #428 )
2019-07-10 15:49:33 +05:30
ANAND
f3cd2a0539
Update maps submodule
2019-07-06 14:03:19 +05:30
ANAND
c30d3d84d9
ctf_map: Fix per-map treasures registering at server startup ( #421 )
...
Fixes regression introduced by abbd62ac
, which calls `load_map_meta` for all maps right at server startup, instead of calling it per-map for every new match.
2019-07-06 10:16:04 +05:30
Lone_Wolf
045281e60d
Fix crash due to missed updation of ctf_color.get_color in ctf_bounties ( #427 )
2019-07-05 21:48:59 +05:30
ANAND
102792032a
Update maps submodule
2019-07-05 19:57:35 +05:30
Lone_Wolf
03f368743e
ctf_map: Force-register aliases ( #423 )
...
Fixes aliases not being registered, as they are names of existing items.
2019-07-05 06:21:13 +05:30
ANAND
37d88a88a1
Disable respawn immunity message when hitting teammates ( #417 )
2019-06-25 18:54:57 +05:30
ANAND
62eb068c35
Increase capacity of team-chest ( #380 )
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+ cosmetic and code-style improvements
2019-06-23 12:34:15 +05:30
Thomas--S
74c8531de4
Maps catalog: Use textareas for hint and license, add others
( #413 )
2019-05-15 20:34:25 +05:30
ANAND
72f48db70d
Update maps submodule
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Screenshots have been added for all existing maps
2019-05-12 23:37:37 +05:30
Thomas--S
16ba9ef044
update.sh: Move map screenshots to ctf_map/textures/ ( #411 )
2019-05-12 23:06:39 +05:30
Thomas--S
4d6b3512ab
ctf_map: Move duplicated code to helper function ( #410 )
2019-05-12 23:03:32 +05:30
Thomas--S
9956606899
Maps catalog: Abort if no maps are available ( #412 )
2019-05-12 22:49:14 +05:30
ANAND ︻气デ═一
abbd62acc8
Add maps catalog ( #381 )
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This allows maps to have a description, a valid viewable license, screenshot, etc.
2019-05-12 18:53:31 +05:30
ANAND
4cb8e731ca
Rename global playertag
to ctf_playertag
2019-04-12 15:41:14 +05:30
ANAND
dc850acd9d
Don't end respawn immunity on hitting team-mates ( #404 )
2019-04-12 15:22:32 +05:30
ANAND
fea07d8ae8
Exclude map's initial_stuff from list of treasures ( #385 )
2019-04-10 15:37:31 +05:30
ANAND
8f78cd7644
Update calls to ctf_colors.get_color ( #396 )
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MT-CTF/ctf_pvp_engine#35 . Also update ctf_pvp_engine submodule.
2019-04-09 14:01:18 +05:30
rubenwardy
8b2174a7dc
Remove saplings and flint fully
2019-03-21 17:45:39 +00:00
ANAND
daf09af648
Update maps sub-module ( #384 )
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Includes fix for unknown items, due to maps specifying wooden tools as initial stuff.
2019-03-20 13:32:57 +05:30
ANAND
29a0861aef
Add HUD score elements for flag pickup and capture ( #378 )
2019-03-19 22:34:41 +05:30
ANAND
ed85e3258b
Fix indestructible snow and ice not being slippery ( #377 )
2019-03-19 22:34:25 +05:30
ANAND
86ce4d7328
Completely remove wooden tools ( #331 )
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The default items given on respawn will consist of wooden tools instead.
2019-03-19 22:24:43 +05:30
ANAND
a3b41c154c
Rename indestructible wool nodes (+ documentation and cleanups) ( #367 )
2019-03-17 14:43:31 +00:00
ANAND
ab423cea90
Fix param passed to get_player_by_name being nil ( #374 )
2019-03-17 10:49:00 +00:00
ANAND
b1da18dd86
Add map info to server status message ( #175 )
2019-03-17 03:38:24 +00:00
rubenwardy
e3a8f95f59
Add ctf_map.get_team_relative_z() and ctf_map.can_cross()
2019-03-17 03:33:12 +00:00
rubenwardy
905ab2607f
Add steel ingot to reinforced cobble recipe
2019-03-17 02:29:16 +00:00
ANAND
7fa6da30bf
Refactor and clean-up map_maker ( #306 )
2019-03-17 02:15:29 +00:00
ANAND
123ed6d1f5
Extend /summary to show scores of current match as well
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Fixes #310
2019-03-17 01:37:20 +00:00
rubenwardy
762682ea80
Merge ctf_team_base into ctf_map
2019-03-17 01:36:15 +00:00
ANAND
5643fdf802
Add hud_score
mod API
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Fixes #72
2019-03-17 01:35:51 +00:00
Thomas--S
f8b90c60a2
Increase marker visibility time to 30 seconds
2019-03-17 01:33:56 +00:00
Anand S
67975e74c7
Add ctf_markers mod
2019-03-10 00:32:34 +00:00
Thomas--S
1a2948b359
Fix normal -> unbreakable bug
2019-03-09 23:30:08 +00:00
Anand S
a5eb95b9ec
Update maps sub-module
2019-03-06 07:27:29 +00:00
Anand S
92c5600d7e
Tweak and optimize medkits
2019-03-06 07:27:29 +00:00
Anand S
b7bab11c3b
Add medkits, remove apples
2019-03-05 13:54:25 +00:00
MinetestSam
3e57880520
Add bandages
2019-03-05 13:44:14 +00:00
rubenwardy
82fb96c168
Fix rebase issue
2019-03-05 13:15:09 +00:00
ANAND
cb08c8c6e0
Fix furnace meta not being wiped
2019-03-05 13:10:00 +00:00
ANAND
2b2a4222a8
Add reinforced cobble
2019-03-05 13:08:14 +00:00
archfan
ee8073eed1
Add killnode
2019-03-05 12:44:14 +00:00
MinetestSam
20daeebead
Add traps
2019-03-05 12:39:55 +00:00
rubenwardy
0095c18678
Merge branch 'master' of github.com:MT-CTF/capturetheflag into dev5.0
2019-03-05 11:09:48 +00:00
ANAND
b2fc302822
Combine furnace recipes; use group:stone as input ( #340 )
2019-02-28 03:48:50 +00:00
ANAND
91c5f47886
Allow maps to optionally specify custom treasures ( #351 )
2019-02-24 05:11:16 +00:00
ANAND
84c55a3d7a
Reduce width of name column in scores formspec ( #344 )
2019-02-23 15:11:35 +00:00
ANAND
3955a1d765
Fix missing indestructible stairs and wool
2019-02-23 15:10:15 +00:00