olliy
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0bdc630241
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slow player down while holding loaded rocket
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2021-04-20 19:28:51 +05:00 |
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LoneWolfHT
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6939ab0b6d
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Make SMG semi-auto with more damage
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2021-02-11 13:59:49 -08:00 |
|
LoneWolfHT
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394d9154d3
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Change SMG to burst fire
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2021-02-11 13:40:35 -08:00 |
|
LoneWolfHT
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e856150c13
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Make damage cobble hurt ranged weapon diggers too
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2021-01-06 12:25:39 -08:00 |
|
LoneWolfHT
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f7455880b6
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Increase machine gun capacity
|
2021-01-06 09:08:08 -08:00 |
|
LoneWolfHT
|
6fd876d87c
|
Nerf gun knockback a little
|
2020-12-23 13:08:24 -08:00 |
|
LoneWolfHT
|
748711b073
|
Add on_fire knockback and a few tweaks to guns
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2020-12-02 12:09:22 -08:00 |
|
LoneWolfHT
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f74ea4e0be
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Increase rifle damage by 1hp
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2020-10-31 09:22:56 -07:00 |
|
David Leal
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e58d27dd79
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Make rifle automatic and double damage (#3)
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2020-09-20 13:27:42 -07:00 |
|
LoneWolfHT
|
c698e3265b
|
Fix infinite grapple hook uses
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2020-07-09 17:40:56 -07:00 |
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LoneWolfHT
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d7f6dc7c06
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Add ranged damage group to guns and crossbow
* Add ranged damage group to guns
* Add ranged and crossbow group to crossbow
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2020-07-01 11:42:17 -07:00 |
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ANAND
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bc0fc7f43c
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Properly track players' LMB keypresses
Fixes automatic fire continuing after player's death and respawn
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2020-06-17 18:51:00 +05:30 |
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ANAND
|
b8b1c6d368
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[trivial] api.lua: Fix code-style
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2020-05-31 22:22:21 +05:30 |
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LoneWolfHT
|
ade1f47dea
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Fix constant server crash
|
2020-05-31 09:40:20 -07:00 |
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ANAND
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897f74cb7b
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Ignore the shooter player when processing rounds (#1)
This removing the initial raycast offset and allows damaging players at point-blank range
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2020-05-31 20:06:52 +05:30 |
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ANAND
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2a1c951c8a
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shooter: Fix invalid particlespawner definition
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2020-05-30 17:54:27 +05:30 |
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ANAND
|
3d7ad1a6bc
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Crossbow: Pass player as puncher instead of arrow object
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2020-05-13 17:38:45 +05:30 |
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ANAND
|
ea8af36b47
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Fix inventory corruption when using automatic weapons
|
2020-05-13 17:38:45 +05:30 |
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ANAND
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5238358ce5
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Nerf shotgun
- Reduce magazine capacity
- Reduce fire-rate
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2020-04-23 07:59:16 +05:30 |
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rubenwardy
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777cfe8b24
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Use correct puncher
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2020-03-14 23:17:34 +00:00 |
|
rubenwardy
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5593df448f
|
Fix shooter.get_weapon_spec
|
2020-03-14 20:59:55 +00:00 |
|
Lone_Wolf
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cfb3818b09
|
Fix reload action not taking ammo
|
2019-05-27 18:05:35 +01:00 |
|
jeremyweston
|
8caadbab5e
|
Update init.lua
|
2019-05-25 18:10:13 +01:00 |
|
stujones11
|
63ca8472ae
|
Create LICENSE
|
2019-04-08 21:31:12 +01:00 |
|
ANAND
|
9dacd39bbd
|
Use table.copy instead of using = syntax
Using table.copy ensures that a new copy of the table is created
|
2019-04-05 15:52:52 +01:00 |
|
ANAND
|
1b5dbda4cf
|
Increase clip size of SMG
|
2019-04-05 14:04:33 +01:00 |
|
stujones11
|
8c85ca00c5
|
Increase initial raycast offset
|
2019-04-04 18:14:48 +01:00 |
|
stujones11
|
48cfe6b6ca
|
Fix automatic weapons disappearing when empty
|
2019-04-04 18:05:53 +01:00 |
|
stujones11
|
4da4f8ecea
|
Bump version to 0.6.1
|
2019-04-02 18:47:30 +01:00 |
|
stujones11
|
6b4ea389ce
|
Fix api inconsistencies
|
2019-04-02 18:44:25 +01:00 |
|
stujones11
|
886e5803e0
|
Add entity damage coefficient
|
2019-04-02 16:29:50 +01:00 |
|
stujones11
|
efe82e3e52
|
Make bullet particle velocity a function of step/time
|
2019-04-02 15:56:38 +01:00 |
|
stujones11
|
2a68881248
|
Use per-player camera height
|
2019-04-02 15:38:23 +01:00 |
|
stujones11
|
2a5674e67d
|
Fix guns disappearing when empty
|
2019-04-02 15:24:32 +01:00 |
|
stujones11
|
8e18c0b117
|
Add spread option and update shotgun definition
|
2019-04-02 15:19:33 +01:00 |
|
stujones11
|
88750a0353
|
Localise vector helper methods
|
2019-04-02 13:37:21 +01:00 |
|
stujones11
|
0678919fea
|
Minor doc corrections
|
2019-03-26 22:32:03 +00:00 |
|
stujones11
|
4d8aa37f72
|
Make get_weapon_spec a little more robust
|
2019-03-26 18:42:42 +00:00 |
|
stujones11
|
35ddb6c038
|
Minor particles optimisation
|
2019-03-26 18:28:08 +00:00 |
|
stujones11
|
78007fa332
|
Fix crash caused by previous commit
|
2019-03-26 18:08:16 +00:00 |
|
rubenwardy
|
182f50daa8
|
Create shooter.get_weapon_spec(player, weapon_name) as a Lua hook
|
2019-03-24 18:20:34 +00:00 |
|
stujones11
|
e24279e205
|
Add mod icons
|
2019-03-24 16:08:06 +00:00 |
|
stujones11
|
10b4393e9d
|
Add sceenshot to main README.md
|
2019-03-24 15:30:09 +00:00 |
|
stujones11
|
0d58b85a66
|
Minor fixes, add optional node drops
|
2019-03-24 15:22:34 +00:00 |
|
stujones11
|
20405958da
|
More minor corrections
|
2019-03-24 15:06:10 +00:00 |
|
stujones11
|
70dac6ef64
|
Doc fixes
|
2019-03-24 14:40:31 +00:00 |
|
stujones11
|
ae2bb7fd6b
|
Fix crash for nil entity references
|
2019-03-23 22:18:06 +00:00 |
|
stujones11
|
0eb5049218
|
Improve api, respect entity on_blast callbacks
|
2019-03-23 20:55:45 +00:00 |
|
stujones11
|
b5984a231f
|
Update .luacheckrc
|
2019-03-23 20:55:45 +00:00 |
|
stujones11
|
7ee40abb2a
|
Alias loaded weapons
|
2019-03-23 20:55:45 +00:00 |
|